Shawn Woods Synectikos Character Artist Location: Vancouver, Canada Language(s):
English Member Since: December 2003 Last Updated: 23 July 2007 Portfolio Views: 3340 Chosen as Favorite: 0
Groups:
Greater Knarloc - zBrush High Poly 3ds max, ZBrush March 2007
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Even though this game used old school techniques and just a diffuse map, I still created the musculature in zBrush and projected that onto the low poly mesh to give me a good starting point. This was a lot faster and more hands on than hand painting all the muscles.