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Shawn Woods
Synectikos
Character Artist


Location:
Vancouver, Canada

Language(s):
English

Member Since:
December 2003

Last Updated:
23 July 2007

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Greater Knarloc - zBrush High Poly
3ds max, ZBrush
March 2007


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Even though this game used old school techniques and just a diffuse map, I still created the musculature in zBrush and projected that onto the low poly mesh to give me a good starting point. This was a lot faster and more hands on than hand painting all the muscles.

 
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